In PvE, will there be zones that are inherently dangerous in and of themselves? For example, in the dirty, dank, nasty swamp, is there a %chance my character gets poisoned each round just for being there?
those are cool ideas yeah, but right now it's a map. you you're not truly "anywhere" until you accept a quest or make a CYOA choice, which are distinct experiences (mostly fights)
answer to the second is "yes"
but we're working on just how
we have affiliations with groups (houses). Are there any plans for a relationship system between players aside from your rival. For example, can you marry someone in the game at some point? Could lead to some interesting politics between houses.
so answer to the first one (which i imagine you could guess) is "holy shnitzel, no we hadn't contemplated that so thanks for sticking it in our heads"
speaking of losing privileges, has a punishment system been discussed for players that cheat and/or break game mechanics?
not yet-- we'll have banner hammers and rules and such but that system isn't designed yet
We have briefly discussed food in the past, but assuming there is a food system would there be any chance of it being bad? Or perhaps a cooking skill where better buffed food is harder to cook but you can raise your skill by cooking lower level food? Super rough idea, just spit balling
right now, we're fiddling with ideas around food and provisions, but i don't have anything to report just yet
and certainly no for the beginning of testing
testing will have pvp/pve combat, character dev and forging to complete the loop
beyond that, we'll layer in features as we head toward other things
other launches that is
How are items you don't want anymore handled? I know for armor/weapons you can melt them down for forge parts. What about food (assuming that will exist) or other items. Can you sell them? Or THROW THEM ON THE GROUND!? Etc.
well currently there are only two categories of items
gear (which you can melt down)
and crafting mats (which you use to, uh-- CRAFT)
consumables like food are a current debate
but if we include, I'm guessing (don't hold me to it) that they would be part of the Gold economy
(e.g., you could sell to get rid of)
Will weather have any effect on characters and battles in the game?
weather doesn't currently have effects
So... can we add things like ribbon or trim to our armors.
So... can we add things like ribbon or trim to our armors.Not unlike trimmed armor in RuneScape.
Like... this armor is black, but I have added teal glitter ribbon to it so it sparkles around the outside.
What I'm really asking is, can I trim a warrior in all pink and name it Strawberry Shortcake?
(I am in no way saying this is a good idea, I just hadn't done a WAoT in a while and it fit )
What kind of healing abilities will there be and/or will we be getting a healer type class at some point down the road. Specifically, if 2v2 or 3v3 happens will we see the "Holy Trinity" show up at some point.
and right now healing is a bigger deal in one of the 3 un rleleased classes but
i don't think it will truly be the game changer we all expect until we go past 1v1
This time pulling from the actual off-topic channel lol. Will there be undead in Embermark? Also just sowing the seeds here, but a Halloween event where there is a plague that spreads through PvP would be amazing.
I'm rustling up an undead concept we did for you @SecretOwl
so answer is yes, but we will, as usual, put a TWIST on it
Will there be a small patch of land that my Exile can call his own? A place to mow. A place to rest.
currently the only thing you "own" is your camp
persistent land ownership is a bit beyond our scope for this game, though i did so love it in UO and Star Wars Galaxies
Will we have to maintain our armor. A.K.A. Will armor degrade and require sinking resources into it to keep it working at maximum statage ala Diablo 3?
there is no concept of druability in the game
Even if there is no food system in the game, I would like food to be in the lore for EoE.
Things like that make a world feel more alive to me.
People need to eat, they need to sleep, they need to go to the bathroom.
(but you're right ,there's not a food system per se in the game right now)
Is there currently any form of on screen indicator of a level up in EoE? Like a flashy "Level Up" thing?
well currently, it's same thing except it says Rank Up haha
we haven't done a pass on the "tada" yet
Will there be puns hidden in the text of NPC ala Banjo-Kazooie? Will I get some wonderful double entendre?