I know its been a while but I've been playing D3 with my wife recently and wanted to chime in on this. The more I've played and read up on D3 (specifically PC D3) the more I appreciate that though all characters of the same class get the same abilities/runes/etc they can be easily customized via rapidly changing out skills to compliment current gear. In addition Blizzard keeps introducing new ways to fine tune Characters (Kanai's Cube, in particular). I love the idea of there being no 'perfect build' but if the game is static that won't be possible, so I think for character development to mean anything you guys (the devs) will have to commit to allowing some pretty rapid changes and everything having a weakness (rock/paper/scissors/lizard/spock?)Zeabeon said:Development of your character is very important in a rpg. I don't like it when every wizard is built the same way, because someone figured out the perfect way. I like it when there's no perfect characters. Everyone is very different and play very different ways. Jack of all trades and experts of a certain skill.