I am considering Smiting you all. But not because of weather effects-- that's an interesting idea. Right now, there will be some weather ambience in certain battle environs, but there is not currently a design for that having gameplay impact.
Consider this: I have been working towards achieving some incredibly heroic moment for several weeks... and I finally do! Hooray! Amazing. And as I am celebrating, I receive a message say that it's raining, I am incredibly damp, caught a cold, and that when I went to make my awesome heart-felt speech thanking everyone, I erupt in a fit of sneezes... and it is all very embarrassing, and very very real. Just think how amazing that would be. I am all for it.
I like the idea of weather having a tangible effect on combat. Maybe it lowers accuracy, maybe it randomly deals damage (lightning strikes, foot slippage).
If weather does have an impact on combat, I would definitely think its a PvE thing, though allowing it in PvP could be an interesting twist (With the ability to change loadout before actual combat, so if an affect on ranged weapons was in effect then changing out to a melee build (if possible).
Interesting. This isn't something we'd considered, given the hair-trigger nature of PVP, but you've got us thinking (which you all are doing in spades lately, thank you thank you thank you)...
Answers
Weather effects would be interesting indeed
I'll SMITE you
If weather does have an impact on combat, I would definitely think its a PvE thing, though allowing it in PvP could be an interesting twist (With the ability to change loadout before actual combat, so if an affect on ranged weapons was in effect then changing out to a melee build (if possible).
I'll SMITE you