loot chest counting down 2 at a time, restart fixes it, or can be ignored and will continue to function properly, just end up with -# loot chests.
Switch to alt battle in arena, win, 1 loot chest deducted, battle again, win, 1 loot chest deducted but counter goes from 5/6 to 3/6.
Count will continue to 1/6 if not reset, then timer but winning in arena shows -1(-1) then -3(-1) and finally -5(-1).
If you reset the counter corrects itself, but winning a battle starts the process over. 1 number deduction followed by 2 deduction. 5 to 4 to 2 to 0 to -2, or 4 to 3 to 1 to -1 and so forth.
What's better then making good beer? Drinking good beer!
Update -- I get the Unhandled exception every time I use a winning move now... doesn't matter if I'm about to go over an arena threshold or not.
We later discovered that this error happens on a given arena rank (or two) so yes, your only way to open chests with a character that is busted like this is to throw a bunch of matches with Flee and then run through matches in a lower rank. On the upshot (until its fixed) once you are out of chests to open the error seems to resolve.
THE NPC lvl 1 still remain on the screen despite completing it.
Thanks, Joeky! The PvE section of the game is super buggy, so much so that many of its features have been turned off. Since this is just a combat/PvP test lets try and focus on bugs found in those areas.
Update -- I get the Unhandled exception every time I use a winning move now... doesn't matter if I'm about to go over an arena threshold or not.
We later discovered that this error happens on a given arena rank (or two) so yes, your only way to open chests with a character that is busted like this is to throw a bunch of matches with Flee and then run through matches in a lower rank. On the upshot (until its fixed) once you are out of chests to open the error seems to resolve.
Hey Drakamac, what's this flee business you're talking about?
The only way I have to get out of a fight are to either win, lose or hard crash the app.
Is this an option under the little settings cog I can see above the 'T'. If so, that is inaccessible to me. Also, the 'T' doesn't do anything for me either.
Occasionally after scraping an item, the item is still visible in the inventory, or reappears when re-entering the inventory later. Trying to scrap the same item again hangs the game with 'Woot Server Busy' message.
Hang Report - Can force a hang by accessing inventory my (current) character doesn't have..
Device: 6s+ iOS: 12.1.4 Repro Steps: 1. Log into character 2. Switch to a character who can still gain chests today (or create a new one). For ease of identifying the bad gear I went from Warrior to Mage 3. Gain a chest with mage by winning a battle 4. View gained equipment 5. Switch characters back to warrior 6. View "all" inventory on Warrior, see wizard hat, try to equip it.
Result: a message box reading "Loot Item not owned by active player character." - click "ok" and the game hangs on the "Woot! server busy" screen.
I know why this is happening, the fix isn't in the 2657 build but it will be in the one after that.
Character would revert back to level 9. I would reach level 10, stats would stay same for the following fight, but afterwards during XP gain my character would revert to level 9. Happened twice, issue went away when I restarted.
Are you playing arena battles or world battles or both?
Riposte does not always counter. I know the term typically refers to a counter attack from a physical attack, but the description doe not read that way. Riposte does not take effect if attacker uses an attack that is "ranged" or applies a buff to the attacker. A lot of the mage attacks will not trigger this ability, I have also seen some of the warrior's attacks like Quake Stomp not activate it.
Sometime the opponent bot freezes and does not attack. Fleeing will not solve the issue, if you flee it has a greater chance of happening as second time. Restarting the app seems to work most times.
HP stacking is way off. I know wizzy mentioned this before testing started but I think the full extent of this issue needs to be brought up. I should have 5647HP ( 880 for lvl + 4767 from equips) at the time of writing this, the only time that has applied was when a tier bot has attacked me and, possibly another bug, all my armor drops off and my HP stack is applied. When battling players or player bot Bleed may apply some of my HP stack but maybe only a few hundred. After my armor stack is cleared it will take one attack from the other player/bot and an attack from myself to apply some of my HP stack, but the most I have seen stacked on is around 2k. If the player/bot uses the pierce ability the HP stack does not get added at all and they only have to do the HP lvls worth of damage to the opponent which for most in the champions arena right now would be 1-2 attacks making the ability very OP. I have not been able to see what happens if the player uses pierce and then takes down armor stack to see if the HP stack applies or not.
What's better then making good beer? Drinking good beer!
Unhandled Exception -- Arena 4. Connect to combat. Unhandled exception straight away, before any move is made. As soon as we get into the fight the pop-up pops (and or poops).
This was against a character called "Sinodus" (?).
When I match against them, it pops. (across multiple instances).
If I match against someone else I can battle as usual.
Player Bot, can use Consume 5 ability without having anything to consume.
Twice I have battled Ur A Foot BOT and he has used Forbidden Daggers as his first attack the second time he was able to use it as his second attack also.
What's better then making good beer? Drinking good beer!
Comments
Switch to alt battle in arena, win, 1 loot chest deducted, battle again, win, 1 loot chest deducted but counter goes from 5/6 to 3/6.
Drinking good beer!
The only way I have to get out of a fight are to either win, lose or hard crash the app.
Is this an option under the little settings cog I can see above the 'T'. If so, that is inaccessible to me. Also, the 'T' doesn't do anything for me either.
IOS 12.2
Warrior build. If I equip a common hatchet in my off-hand, it floats outside his hand. MAGIC HATCHET.
iOS 12.2
Occasionally after scraping an item, the item is still visible in the inventory, or reappears when re-entering the inventory later. Trying to scrap the same item again hangs the game with 'Woot Server Busy' message.
Drinking good beer!
Are you playing arena battles or world battles or both?
Drinking good beer!
Riposte does not take effect if attacker uses an attack that is "ranged" or applies a buff to the attacker. A lot of the mage attacks will not trigger this ability, I have also seen some of the warrior's attacks like Quake Stomp not activate it.
Sometime the opponent bot freezes and does not attack. Fleeing will not solve the issue, if you flee it has a greater chance of happening as second time. Restarting the app seems to work most times.
HP stacking is way off. I know wizzy mentioned this before testing started but I think the full extent of this issue needs to be brought up.
I should have 5647HP ( 880 for lvl + 4767 from equips) at the time of writing this, the only time that has applied was when a tier bot has attacked me and, possibly another bug, all my armor drops off and my HP stack is applied.
When battling players or player bot Bleed may apply some of my HP stack but maybe only a few hundred.
After my armor stack is cleared it will take one attack from the other player/bot and an attack from myself to apply some of my HP stack, but the most I have seen stacked on is around 2k.
If the player/bot uses the pierce ability the HP stack does not get added at all and they only have to do the HP lvls worth of damage to the opponent which for most in the champions arena right now would be 1-2 attacks making the ability very OP. I have not been able to see what happens if the player uses pierce and then takes down armor stack to see if the HP stack applies or not.
Drinking good beer!
This was the 355 Adept Sword of Caution
https://share.icloud.com/photos/0dVx-ziBOHga5DgyMFC-Ej6Ew
IOS 12.2
Unhandled Exception -- Arena 4. Connect to combat. Unhandled exception straight away, before any move is made. As soon as we get into the fight the pop-up pops (and or poops).
This was against a character called "Sinodus" (?).
When I match against them, it pops. (across multiple instances).
If I match against someone else I can battle as usual.
Twice I have battled Ur A Foot BOT and he has used Forbidden Daggers as his first attack the second time he was able to use it as his second attack also.
Drinking good beer!
iOS 12.2
Getting and extreme amount of epic drops in Tier 6: Cave.
THIS GUY!! after he collects all his lootz....
Drinking good beer!
Once you hit tier 6, you keep getting tier 6 drops even if you drop back to tier 5.
I guess it kind of works in the same way as abilities, once you have reached that point you always have access to those skills.
It feels a little more odd when it happens with equipment though.
Drinking good beer!
Yes, that's true-- we don't have unique name filters in there as of now.
I'll SMITE you
I'll SMITE you