Welcome to Exiles' first alpha test!
If you are chosen, you should be receiving a link to download the game to the email you registered here shortly.
This round of testing is centered on Exiles’ Arena Tier system. When players participate in an Arena battle they are eligible to earn Renown. Renown represents a player’s skill. Players can gain or lose Renown either by winning or losing battles. Earning Renown unlocks new Arena Tiers which reward the player with new abilities to use, more powerful equipment, increased drop rates, a new environment to fight in, and more!
REMEMBER: THIS IS HOW YOU GET NEW ABILITIES, SO WHEN YOIU TIER UP, GO CHANGE YOUR ABILITY SET!
In this build you are able to:
Gain Renown (30) from your victories and lose Renown(-26) should you suffer a defeat.
Increasing your Renown will progress you to higher Arena Tiers:
Arena 1 - Wildewoods
Arena 2 - Askala
Arena 3 - Vanisir
Arena 4 - Siege
Arena 5 - Bog
Arena 6 - Cave
Arena 7 - Ruins
Arena 8 - Addrighar
Your current Renown total is indicated by the number to the right of the flag icon in the Arena Lobby.
Characters now have an associated number of Reward Chests. One chest is opened (consumed) after a victory which awards the player with 4 items rolled randomly according to the appropriate arena tier drop table, XP, and gold (this Chest is not clickable, don't try "opening" from the screens it appears on).
Rewards Chests refresh daily. If the player has no available chests the quantity display shifts to a countdown timer until the chests are refreshed.
Keeps you in the fight.
The protection against harm granted by equipped gear.
Armor is damaged before HP except in the case of Bleed effects.
Martial, Magic, and Mystic resistance reduce the damage of abilities which use each respective Stance.
Reduces the damage abilities of the respective stance by a flat %.
zero sum indicator of a character's base effectiveness.
Every damaging ability adds the difference in total Power Rating of the attacking character and defending to its initial damage.
A measure of physical might.
Increases the damage of Martial stance abilities.
Focus and smarts.
Increases the damage of Magic stance abilities.
Cunning and intuition.
Increases the damage of Mystic stance abilities.